Jah + Gul + Eth Level Req.: 65
+40% Increased Attack Speed +1 Ignore Target's Defense +25 Target Defense +20% Bonus to Attack Rating +320-350% Enhanced damage [Variável] +6-10 Life stolen per hit [Variável] +40 Deadly Strike +66 Chance of Open Wounds +1 Prevent Monster Heal +5 Frenzy
| Jah + Gul + Eth Level Req.: 65
+40% Increased Attack Speed +1 Ignore Target's Defense +25 Target Defense +20% Bonus to Attack Rating +320-350% Enhanced damage [Variável] +6-10 Life stolen per hit [Variável] +20 Deadly Strike +25 Chance of Open Wounds +1 Prevent Monster Heal +5 Frenzy
|
Lem + Ko + Tir Level Req.: 43
+10 to Dexterity +2 to Mana after each Kill +275% Extra Gold from Monsters +100% Melhor Chance de Achar Itens Mágicos
| Lem + Ko + Tir Level Req.: 43
+10 to Dexterity +2 to Mana after each Kill +275% Extra Gold from Monsters +100% Melhor Chance de Achar Itens Mágicos
|
Lem + Ist + Io Level Req.: 51
11% Chance to cast level 18 Confuse on striking 14% Chance to cast level 13 Terror when struck 6% Chance to cast level 14 Mind Blast when struck 1% Chance to cast level 50 Delirium when struck +2 to All Skills +261 Defense +10 to Vitality +25% Extra Gold from Monsters +25% Melhor Chance de Achar Itens Mágicos Attract (17/17 Charges)
| Lem + Ist + Io Level Req.: 51
11% Chance to cast level 18 Confuse on striking 14% Chance to cast level 13 Terror when struck 6% Chance to cast level 14 Mind Blast when struck 1% Chance to cast level 50 Delirium when struck +2 to All Skills +261 Defense +10 to Vitality +25% Extra Gold from Monsters +25% Melhor Chance de Achar Itens Mágicos Attract (17/17 Charges)
|
Jah + Ith + Ber Level Req.: 65
+2 to All Skills +45% Faster Run/Walk +1 Teleport +750-775 Defense [Variável] +0,75-75 to Strength [Based On Character Level] +5% Increase Maximum Life +8% Damage Reduced by +14 Life after each Kill +15 Damage Taken Goes To Mana +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]
| Jah + Ith + Ber Level Req.: 65
+2 to All Skills +45% Faster Run/Walk +1 Teleport +750-775 Defense [Variável] +0,75-75 to Strength [Based On Character Level] +5% Increase Maximum Life +8% Damage Reduced by +14 Life after each Kill +15 Damage Taken Goes To Mana +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]
|
Fal + Ohm + Ort + Jah Level Req.: 65
+30% Increased Attack Speed +1 Ignore Target's Defense +180-200 +%d magic damage [Variável] +50-200 to Minimum Fire Damage [Variável] +1 Ethereal +320-370% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +12 Life stolen per hit +1 Prevent Monster Heal +10 to Strength
| Fal + Ohm + Ort + Jah Level Req.: 65
+30% Increased Attack Speed +1 Ignore Target's Defense +180-200 +%d magic damage [Variável] +50-200 to Minimum Fire Damage [Variável] +1 Ethereal +320-370% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +12 Life stolen per hit +1 Prevent Monster Heal +10 to Strength
|
Dol + Ort + Eld + Lem Level Req.: 43
+25% Increased Attack Speed +50-80% Bonus to Attack Rating [Variável] +75% Damage to Undead +50 to Attack Rating against Undead +160-210% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +1 Zeal +1 Berserk +10 Hit Blinds Target +32 Hit Causes Monster to Flee +35% Extra Gold from Monsters Heart of Wolverine (3/3 Charges)
| Dol + Ort + Eld + Lem Level Req.: 43
+25% Increased Attack Speed +50-80% Bonus to Attack Rating [Variável] +75% Damage to Undead +50 to Attack Rating against Undead +160-210% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +1 Zeal +1 Berserk +10 Hit Blinds Target +32 Hit Causes Monster to Flee +35% Extra Gold from Monsters Heart of Wolverine (3/3 Charges)
|
Ohm + Jah + Lem + Eld Level Req.: 65
Level 12-15 Fanaticism Aura When Equipped [Variável] +1-2 to All Skills [Variável] +1 Ignore Target's Defense +300% Bonus to Attack Rating +75% Damage to Undead +50 to Attack Rating against Undead +120 to Minimum Fire Damage +330% Enhanced damage All Resistances +15 +10 Reanimate as: +35% Extra Gold from Monsters
| Ohm + Jah + Lem + Eld Level Req.: 65
Level 12-15 Fanaticism Aura When Equipped [Variável] +1-2 to All Skills [Variável] +1 Ignore Target's Defense +300% Bonus to Attack Rating +75% Damage to Undead +50 to Attack Rating against Undead +120 to Minimum Fire Damage +330% Enhanced damage All Resistances +15 +10 Reanimate as: +35% Extra Gold from Monsters
|
Sur + Jah + Ko + Mal + Ohm Level Req.: 65
Level 12-16 Holy Shock Aura When Equipped [Variável] +30% Increased Attack Speed +1 Ignore Target's Defense +700-1000 to Attack Rating [Variável] +100% Damage to Undead +240-290% Enhanced damage [Variável] -45-55% to Enemy Lightning Resistance [Variável] +1-3 Conviction (Paladin Only) [Variável] +1 Prevent Monster Heal +1 Hit Blinds Target +10 to Dexterity
| Sur + Jah + Ko + Mal + Ohm Level Req.: 65
Level 12-16 Holy Shock Aura When Equipped [Variável] +30% Increased Attack Speed +1 Ignore Target's Defense +700-1000 to Attack Rating [Variável] +100% Damage to Undead +240-290% Enhanced damage [Variável] -45-55% to Enemy Lightning Resistance [Variável] +1-3 Conviction (Paladin Only) [Variável] +1 Prevent Monster Heal +1 Hit Blinds Target +10 to Dexterity
|
Shael + Jah + Nuk Level Req.: 75
Level 3-5 Conviction Aura When Equipped [Variável] +3 to Druid Skill Levels +20% Faster Cast Rate +20% Faster Hit Recovery +2-3 Tornado (Druid Only) [Variável] +170-220% Enhanced Defense [Variável] +5% Increase Maximum Life +90 to Mana All Resistances +20-30 [Variável]
| Shael + Jah + Nuk Level Req.: 75
Level 3-5 Conviction Aura When Equipped [Variável] +3 to Druid Skill Levels +20% Faster Cast Rate +20% Faster Hit Recovery +2-3 Tornado (Druid Only) [Variável] +170-220% Enhanced Defense [Variável] +5% Increase Maximum Life +90 to Mana All Resistances +20-30 [Variável]
|
Jah + Lo + Mal + Um Level Req.: 65
10% Chance to cast level 10 Amplify Damage on striking 16% Chance to cast level 18 Lightning on striking 12% Chance to cast level 15 Bone Armor when struck Level 12-15 Fanaticism Aura When Equipped [Variável] +1 Ignore Target's Defense +280-350% Enhanced damage [Variável] +7-20 Life stolen per hit [Variável] +30-50 Chance of Crushing Blow [Variável] +20 Deadly Strike +25 Chance of Open Wounds +1 Prevent Monster Heal
| Jah + Lo + Mal + Um Level Req.: 65
10% Chance to cast level 10 Amplify Damage on striking 16% Chance to cast level 18 Lightning on striking 12% Chance to cast level 15 Bone Armor when struck Level 12-15 Fanaticism Aura When Equipped [Variável] +1 Ignore Target's Defense +280-350% Enhanced damage [Variável] +7-20 Life stolen per hit [Variável] +30-50 Chance of Crushing Blow [Variável] +20 Deadly Strike +25 Chance of Open Wounds +1 Prevent Monster Heal
|